Friday, August 31, 2007

just can't stop


I just can't seem to stop making simple adjustments that aren't even noticeable to the mesh. Hard to tell but i added the dimpling of the side of the lips and some more dramatic lighting w/ mr. fernslers help. She's got the Maya fast SSS shader on there. The ear attachment is still bugging the hell out of me so i might have to hide that w/ hair or something.... dunno.

JF Texture Update



This is the first pass at the texture - some misplaced wrinkle lines and a bunch of updates to do, but it's a start. And like Dan, I'm off for a few days.. I'll work on this later.

Looking at it again the color is in an okay direction - but there needs to be more variation. I think the chin is probably the closest. I'm having a little difficulty wrangling the skin shader to do my bidding tho. I need FAR more bump in this all over the place. Then I can assess the specularity.. eh, it's clearly a first go...

Wednesday, August 29, 2007

Minor texture updates..


my last post before I leave for the rest of the week.. few minor texture updates. Nothing spectacular, just smoothed things out a bit, added some more skin variation, added a couple of bumps. Small stuff, anyways, here it is..


anatomy of the neck

http://www.csupomona.edu/~jlbath/Lab%20Pics/neck.jpg

ears



I'm a fucking liar. I changed the shape of the ears and moved the closer. On to texturing!

SSS head



Well added the base SSS and the muscles in the neck. Probably the last mesh tweak before starting the texture.

texturing...


had to start early because I won't be here thurs. - monday.