
Ok.. I've updated the topology a bit. I still have tri's, but I think it's a bit more organized. For the features I did the following: 1) pulled the ears out a bit so they weren't pinned, 2) thinned out the jaw so that it wasn't so wide, 3) smoothed the brow line just a bit, 4) brought out the cheek bone a little, 5) removed a lot of un-needed lines, 6) tried to make the geometry more uniform.
I think I could still make the chin smaller and maybe workout the forehead some more. Also I'm not completely happy with the intersection of the tris near the jaw line. Not sure how to handle that just yet.. anyways, here it is. I might just move on to texturing now since I'm so far behind now.
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